Build Bigger Worlds
With Us.
We're hiring people who can make players feel like anything is possible. You don't need to be chosen. Show us what you make.
Meet The Team
A small team that has shipped Roblox games before. You'd work directly with the people here.
Cody Nelson Founder & CEO Schematics LinkedIn- This could be you Your name here Next hire See the open role
Imagination is
the job.
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Ship real games
Your work goes in front of players, not into a backlog. You will watch people play what you made.
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Real ownership
No layers between you and the game. You own your area and the decisions that come with it.
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Fully remote
Work from anywhere in the US. We write things down, so your best hours can be your own.
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Grow with the studio
We are early. The people who join now shape how the studio works for years.
Now hiring: one role
Open a role to read what you'd do and what we're looking for.
Senior 3D Artist / Lead World Builder
Lead how our worlds are built. You will shape the maps players explore and fill them with everything they need, from houses and furniture to gear and vehicles, all in our low poly look, meticulously organized and built to run fast.
Our art style
- Low poly
- Smooth plastic
- A few flat textures
Remote contract position, open to people based in the United States. Paid monthly, as a salary of $70,000–$100,000 USD a year. It does not include benefits.
Apply for this roleWhat you'll do
- Lead the building of our worlds and maps in Roblox Studio, from the first layout to the last detail
- Fill them with houses, furniture, gear, vehicles and more, modeled in Blender or built from primitive parts
- Keep every asset in our style: low poly, smooth plastic and a few flat textures
- Keep your work meticulously organized: clear naming, tidy grouping and versioned files
- Keep everything you make performant and optimized
What you bring
- Senior-level experience building worlds and maps players want to explore
- Strong Roblox Studio skills, including building with primitive parts
- Strong Blender skills
- A deep understanding of how to create performant, optimized assets
- Meticulous organization: consistent naming, grouping and file versions
Don't see your role? Send an open application
Four steps. No riddles.
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Apply
Send your Roblox profile, a portfolio or reel, and a few lines on what you want to build.
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Talk with us
A relaxed call about your work and ours. Bring questions.
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A paid test
A short task close to the real job, paid, so we both know how it feels.
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Offer
If it fits both ways, we send an offer with the pay and terms in writing.
Show us your work.
You don't need anyone's permission to apply. Tell us what you do, and if there's a fit, now or later, we'll find it.
What helps
- Links to games, builds, art or code you've made
- What you did on each, in your own words
- The kind of work you want to do next
Questions first? Contact us
